I’ve got a dirty little secret. Maayo, not so dirty, really, more… creamy. Sugary. Frosty. Sprinkle-y.
Here it is: for the last year and more(computer searching reveals since January 29, 2011 – even before hathix.com was founded), I’ve been working nonstop on a “little” web-based adventure game. And it’s never been formally released to the public – until now.
Here’s a look at the making of the game. It’s taken 16 months and over 100 hours of development.