Objaviti, kao, i naći: izgradnje otvorenog i kustos ekosistema

Većina ekosistema kao što su app trgovinama su ili otvorene ili kustos. Ali, zašto ne možemo imati i? Dobro, možemo — sve što trebate je tri glagola: objaviti, pronaći, i kao. To važi i za tehnologiju i sve ostalo.

Obično postoje dvije opcije kada želite objaviti aplikaciju: objavljujem da nešto kao iOS App Store (gdje ljudi će pronaći svoj app, ali Apple recenzenti može poreći svoj podnesak) ili samo staviti na vaše web stranice (gdje je lako objaviti, ali nema garancije neko će ga vidjeti.) Not the greatest set of options.

Isn’t there a way to combine the strengths of both of these to make for the best possible experience for both publishers and consumers? I think there is. It’s called an open and curated ecosystem. Let’s take a look at:

  • What open i curated ecosystems are
  • Examples of open and curated ecosystems
  • What you need to make an open and curated ecosystem
  • Examples of these ecosystems beyond just technology

and see if we can discover something about the power of crowdsourcing, innovation, and the three verbs objaviti, pronaći, i kao.

Curated vs. open ecosystems

The iOS App Store and open internet, among others, are app ecosystemsplaces where apps can be published and found. And I think the big factors that differentiate one ecosystem from another are whether the ecosystem is open, where anyone can publish apps and whether it is curated, where the best apps rise to the top and users are assured quality apps. That’s the major difference between the iOS store and the internet at large, which I mentioned earlier.

Let’s look at examples of curated and open ecosystems and what differentiates them.

Kako napraviti web stranicu, dio 1

Ne znam da li ste čuli za to, ali je to stvar koja se zove internet da ljudi ovih dana imaju tendenciju da koriste mnogo. Kao što sam rekao ranije, To je izuzetno važno u današnje vrijeme do sada kako razviti za web.

Dakle, ono što bolji način da se nauči i web razvoj praktične vještine, sve dok se pravi naziv za sebe na najvećih svjetskih platformi, nego stvoriti web stranicu?

Ovo je prvi u nizu tutorijala gdje ću vam pokazati, korak-po-korak, kako izgraditi strašan web od nule.

Idemo, Ja.

Zašto je stalo web razvoj?

Reci želite pisati o tome kako strašan vaš ljubimac toster je i objaviti ga svi vide. Reci želite da aplikaciju na kojoj korisnici mogu komunicirati sa svojim vlastitim virtualni ljubimac tostere. Reci želite početi sa prodajom kućne ljubimce tostera online Jednom kada ste uvjereni svima koliko super su.

U ovom slučaju, I’d probably be a bit concerned about your sanity. Ali, more importantly, you’d want to learn some web development – to je, the art of creating web pages like the one you’re viewing right now.

A Twitter tutorial za početnike: Dio 1

Twitter's new Logo, the Blue Bird
Twitter je izuzetno snažan društveni & News Network – samo trebate naučiti kako se koristi.

Twitter je velika društvena mreža za hvatanje do najnovije - Oh hej, Imam novu Tweet! Vraćam se u drugom.

Ups, izvinite. Kao što sam rekao, Twitter, u “drugi” društvene mreže, je izuzetno brz i jednostavan način da nadoknadim sve vijesti To je sposoban za tip u jednom zgodnom mjestu. Ali, kako bi se u potpunosti iskoristiti # awesomeness da je Twitter, moraš naučiti malo. Srećom za vas, @ Sam napravio onaj koji @ vi sada čitate. #whatluck

Sorry for downtimealso, props to WebHostingHub

A closed box package cartoon clip art
Error 404, elephant not found

tl;doktorhathix.com had some downtime but my super-helpful host WebHostingHub cleared it up immediately. Also, I apologize for the fanboyishnessit’s just that WHH is that awesome.

I was recently working with some so-called cutting-edge web programming techniques (parsing JSON using PHP from client requests using JavaScript and jQuerytold you it was gory) and realized I needed a new version of some software on the server that hathix lives on.

Predstavljamo Sprinkle Safari, a avantura web

Elephant with donut icon png
The logo for Sprinkle Safari, the awesome web game finally released to the public.

I’ve got a dirty little secret. Dobro, not so dirty, stvarno, morecreamy. Sugary. Frosty. Sprinkle-y.

Here it is: for the last year and more(computer searching reveals since January 29, 2011even before hathix.com was founded), I’ve been working nonstop on alittleweb-based adventure game. And it’s never been formally released to the public until now.

Here’s a look at the making of the game. It’s taken 16 months and over 100 hours of development.