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Imam prljavu malu tajnu. Dobro, Ne tako prljava, stvarno, više… kremast. Šećerni. Sijed. Pospite-y.
Ovdje je: za prošlu godinu i više(computer searching reveals since January 29, 2011 – čak i prije nego hathix.com osnovana), I’ve been working nonstop on a “little” web-based adventure game. And it’s never been formally released to the public – until now.
Here’s a look at the making of the game. It’s taken 16 months and over 100 hours of development.