I’ve got a dirty little secret. Well, not so dirty, really, more… creamy. Sugary. Frosty. Sprinkle-y.
Here it is: for the last year and more(computer searching reveals since January 29, 2011 – even before hathix.com was founded), I’ve been working nonstop on a “little” web-based adventure game. And it’s never been formally released to the public – until now.
Here’s a look at the making of the game. It’s taken 16 months and over 100 hours of development.
If your phone’s battery keeps dying on you because you spend all your time playing the wildly popular mobile game Angry Birds (or if you’re too cheap to buy Angry Birds), you should be pretty excited about this latest development.
Here’s what Labyrinth looks like:
I know it’s horribly drawn, but I drew everything myself. I’m such a bad artist that it’s a miracle that the key even looked like a key. And that glowing yellow/orange/red thing is a lantern.